Navigation Command Software Mk 1 - Allows you to issue jump commands to a trader before it starts its run, or to get it to restart its run.Fight Command Software Mk 1 and Mk 2 - Should be self-explanatory.Triplex Scanner - Detect and evade enemies earlier.Jumpdrive - Save yourself a little money when buying it.Weapons - Preferably no weapons, to conserve cargo space for trade.All equipment necessary to conduct Mk3 trading can be bought (for example) in Home of Light Terracorp HQ and Paranid Prime Equipment Dock. To break even quicker, and to avoid piling up losses when the ship is shot down, it's advised to avoid installing too much equipment. Especially as several ships on this list are either difficult to purchase, or outright unavailable without capturing them. performance, the Mistral Super Freighter, Snotra, Hayabusa and Drake are typically viewed as the most efficient purchases. Feel free to do whatever you want, unlike the information above, this isn't binding within the game, but most of it is a mixture of common sense and experience, so if you're doing something differently, perhaps consider if it really is the best way to do things?Īlmost any ship from the TS+ Heavy Transport class of ship is ideal for use as a Universe Trader, but as speed is often viewed as even more important than freight capacity, the favoured ships (ignoring price) tend to be: Rank 8 - Universe Trader, use Jumpdrive, buy Fighter Dronesīelow are a list of basic recommendations.Rank 7 - Actually checks if it can make a profit.Rank 6 - Will use Sector Trader to trade up to 1 sector away. The most important ranks to pay attention to are: There's little reason to train pilots in quicker ships, then moving them to bigger ones to do actual work.Īs Pilots level up, they gain more abilities. The speed of training depends on the number and the value of trades made. This will hire a pilot who will begin trading on your behalf - buying wares in the sector you select for a good price, and selling them to other stations for a good price. Please see below for a list of Recommended Ships.Īfter you equip a ship from the above classes with the Trade Command Software mk3, you will be able to issue the order of "Trade: Start Sector Trader". (Unconfirmed) Must be able to carry XL-class wares.After doing that, you ought to be able to largely forget about them - meaning that the majority of the work is put in while they are a Sector Trader, as such, while this guide is aimed at the long-run (thinking about getting Universe Traders), the beginning is aimed primarily at Sector Traders - as you cannot have a Universe Trader without first having a Sector Trader. Starting Universe Traders is as simple as getting a Trader of a high enough rank, and ordering him to "Begin Universe Trading". Firstly, the ship must be equipped with Trade Command Software Mk3. Especially if you want your trader to run double-duty and also prioritize selling your own goods.īefore starting out as a Universe Trader, the ship will need several pieces of equipment, and must meet several requirements prior to becoming a Universe Trader. Please note that a popular alternative to a Universe Trader is a ship properly equipped with Commodity Logistics Software, and while that is not covered within the scope of this guide, it is an option worth considering, if you understand how it works. However, they can stumble into trouble, and if you are not careful, you could get unlucky and lose one - particularly if you are playing in Albion Prelude, and do not set up things like your Sector Blacklist, Friend/Foe etc. They often make more than most factories for the same price, and while unlike factories, they cannot be used directly for equipping your own fleet, their autonomy is their greatest strength. It's one of the easiest ways to effortlessly make money.Īfter you have got your Sector Trader up to being a Universe Trader, there is very little you will need to do to maintain him (at least in theory - see Bugs below for a list of known bugs and how to solve them). This is an often asked question, but also one of the simplest.
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